
Now that you know what you have to do, what can I use these files for? Well, for analysis and quick editing of in-memory UE data. The files will be re-created with synced information.


You will now find two text files in your Steam folder, where the executable is (e.g.: G:\SteamLibrary\steamapps\common\OVERKILL's The Walking Dead\OTWD\Binaries\Win64):Ħ) If you ever need to re-dump them, press Numpad /. (yes, another DLL)Ĥ) Select the game target up top -> OTWD-Wind64-Shipping.exe. OutputDirectory = fs::path( lpBuffer ).remove_filename() ġ) Extract archive content to a folder of your choice (pass: sunbeam).Ģ) Run injector ( Extreme Injector v3.exe).ģ) Click Add DLL button and choose TheWalkingDead.dll from your folder. GetModuleFileNameA( NULL, lpBuffer, MAX_PATH ) Code: Select all DWORD WINAPI Ke圜heckThread( LPVOID lpParameter )
