

Compatibility with controllersīatman Arkham VR is compatible with every type of gear VR edition.

You can perform a variety of actions with such gadgets, such as gripping levers, twisting locks, and, in a surprisingly memorable opening sequence, dressing in the Batcave and donning the cowl. You can use a variety of gadgets in the VR game, some of which are: Furthermore, you can play the game in both situations, while being seated and while standing as well. In the end, it simply never asks you to move about or utilize the available area. The game looks better when used with the HTC Vive or Oculus Rift with Touch, and the addition of 360-degree tracking improves the sense of presence, but ultimately the game was made for 180-degree setups, so the extra mobility doesn’t make much of a difference.

Lastly, the tools are entertaining to use and end up drawing the player’s focus to the crucial narrative, making sure you don’t miss the passable story. Moreover, you’ll use three weapons from the Bat’s utility belt to investigate these environments: a grappling hook, a forensic scanner, and days’ worth of Batarangs.įurthermore, with the exception of this time being from a first-person perspective, you will utilize these to press buttons, examine the evidence, and zoom about the Batcave in ways that reference previous Arkham games. Players who don the cape and cowl of Batman can explore a number of extraordinarily realistic environments, including the Batcave, Wayne Manor, the Iceberg Lounge, and other parts of Gotham’s murky underbelly.
